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Searched refs:mQuadListIndices (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DMeshState.cpp31 , mQuadListIndices(0) { in MeshState()
48 glGenBuffers(1, &mQuadListIndices); in MeshState()
49 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices); in MeshState()
51 mCurrentIndicesBuffer = mQuadListIndices; in MeshState()
61 glDeleteBuffers(1, &mQuadListIndices); in ~MeshState()
62 mQuadListIndices = 0; in ~MeshState()
67 ALOGD("MeshState IBOs: quadList %d, current %d", mQuadListIndices, mCurrentIndicesBuffer); in dump()
DMeshState.h113 GLuint getQuadListIBO() { return mQuadListIndices; } in getQuadListIBO()
131 GLuint mQuadListIndices; variable