Searched refs:mRGBACacheTextures (Results 1 – 2 of 2) sorted by relevance
139 clearCacheTextures(mRGBACacheTextures); in ~FontRenderer()164 for (uint32_t i = 0; i < mRGBACacheTextures.size(); i++) { in flushAllAndInvalidate()165 mRGBACacheTextures[i]->init(); in flushAllAndInvalidate()167 mHistoryTracker.glyphsCleared(mRGBACacheTextures[i]); in flushAllAndInvalidate()194 flushLargeCaches(mRGBACacheTextures); in flushLargeCaches()231 cacheTextures = &mRGBACacheTextures; in cacheBitmap()405 clearCacheTextures(mRGBACacheTextures); in initTextTexture()416 mRGBACacheTextures.push_back(createCacheTexture(mSmallCacheWidth, mSmallCacheHeight, in initTextTexture()418 mRGBACacheTextures.push_back(createCacheTexture(mLargeCacheWidth, mLargeCacheHeight >> 1, in initTextTexture()464 checkTextureUpdateForCache(caches, mRGBACacheTextures, resetPixelStore, lastTextureId); in checkTextureUpdate()[all …]
180 std::vector<CacheTexture*> mRGBACacheTextures; variable