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Searched refs:mReadback (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp205 if (!mReadback) { in readback()
209 mReadback = new OpenGLReadbackImpl(*this); in readback()
216 mReadback = new skiapipeline::SkiaOpenGLReadback(*this); in readback()
224 return *mReadback; in readback()
DRenderThread.h157 Readback* mReadback = nullptr; variable