Searched refs:mScrimOpacity (Results 1 – 1 of 1) sorted by relevance
190 private float mScrimOpacity; field in DrawerLayout1274 mScrimOpacity = scrimOpacity; in computeScroll()1381 if (mScrimOpacity > 0 && drawingContent) { in drawChild()1383 final int imag = (int) (baseAlpha * mScrimOpacity); in drawChild()1451 if (mScrimOpacity > 0) { in onInterceptTouchEvent()