Searched refs:mSuspended (Results 1 – 6 of 6) sorted by relevance
/frameworks/av/media/libstagefright/omx/ |
D | GraphicBufferSource.cpp | 266 mSuspended(false), in GraphicBufferSource() 579 mSuspended = true; in fillCodecBuffer_l() 586 mSuspended = false; in fillCodecBuffer_l() 617 if (mSuspended) { in fillCodecBuffer_l() 660 if (mLatestBuffer.mBuffer == nullptr || mSuspended) { in repeatLatestBuffer_l() 929 || (mSuspended && mActionQueue.empty()) // we are suspended and not waiting for in areWeDiscardingAvailableBuffers_l() 939 } else if (mOMXNode == NULL || (mSuspended && mActionQueue.empty())) { in onBufferAcquired_l() 1063 mSuspended = false; in configure() 1119 mSuspended = true; in setSuspend() 1123 mSuspended = false; in setSuspend()
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D | GraphicBufferSource.h | 337 bool mSuspended; variable
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/frameworks/av/services/audioflinger/ |
D | Threads.h | 723 void suspend() { (void) android_atomic_inc(&mSuspended); } in suspend() 728 if (android_atomic_dec(&mSuspended) <= 0) { in restore() 729 android_atomic_release_store(0, &mSuspended); in restore() 733 { return android_atomic_acquire_load(&mSuspended) > 0; } in isSuspended() 851 volatile int32_t mSuspended; variable
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D | Effects.h | 169 bool mSuspended; // effect is suspended: temporarily disabled by framework variable
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D | Effects.cpp | 72 mSuspended(false), in EffectModule() 894 mSuspended = suspended; in setSuspended() 900 return mSuspended; in suspended()
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D | Threads.cpp | 1649 mSuspended(0), mBytesWritten(0), in PlaybackThread() 1792 dprintf(fd, " Suspend count: %d\n", mSuspended); in dumpInternals() 3922 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended); in threadLoop_standby()
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