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Searched refs:mTextureCount (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DProgram.java74 int mTextureCount; field in Program
110 return mTextureCount; in getTextureCount()
119 if ((slot < 0) || (slot >= mTextureCount)) { in getTextureType()
132 if ((slot < 0) || (slot >= mTextureCount)) { in getTextureName()
168 if ((slot < 0) || (slot >= mTextureCount)) { in bindTexture()
192 if ((slot < 0) || (slot >= mTextureCount)) { in bindSampler()
212 int mTextureCount; field in Program.BaseProgramBuilder
224 mTextureCount = 0; in BaseProgramBuilder()
299 return mTextureCount - 1; in getCurrentTextureIndex()
330 addTexture(texType, "Tex" + mTextureCount); in addTexture()
[all …]
DProgramFragment.java65 … long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
66 String[] texNames = new String[mTextureCount]; in create()
81 for (int i=0; i < mTextureCount; i++) { in create()
DProgramVertex.java125 … long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
126 String[] texNames = new String[mTextureCount]; in create()
141 for (int i=0; i < mTextureCount; i++) { in create()
DProgramFragmentFixedFunction.java52 … long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
53 String[] texNames = new String[mTextureCount]; in create()
68 for (int i=0; i < mTextureCount; i++) { in create()
316 pf.mTextureCount = MAX_TEXTURE; in create()
DProgramVertexFixedFunction.java78 … long[] tmp = new long[(mInputCount + mOutputCount + mConstantCount + mTextureCount) * 2]; in create()
79 String[] texNames = new String[mTextureCount]; in create()
94 for (int i=0; i < mTextureCount; i++) { in create()
/frameworks/rs/driver/
DrsdShader.h112 uint32_t mTextureCount; variable
DrsdShader.cpp113 state = new StateBasedKey(mTextureCount); in getStateBasedShaderID()
601 mTextureCount = mRSProgram->mHal.state.texturesCount; in initAttribAndUniformArray()