Searched refs:mTiming (Results 1 – 3 of 3) sorted by relevance
167 private long mTiming; field in VibrationEffect.OneShot175 mTiming = milliseconds; in OneShot()180 return mTiming; in getTiming()194 if (mTiming <= 0) { in validate()196 "timing must be positive (timing=" + mTiming + ")"); in validate()206 return other.mTiming == mTiming && other.mAmplitude == mAmplitude; in equals()212 result = 37 * (int) mTiming; in hashCode()219 return "OneShot{mTiming=" + mTiming +", mAmplitude=" + mAmplitude + "}"; in toString()225 out.writeLong(mTiming); in writeToParcel()
318 mTiming[mTimingSlot++] = t2 - t1; in doInBackground()319 if (mTimingSlot >= mTiming.length) { in doInBackground()321 for (int i=0; i<mTiming.length; i++) { in doInBackground()322 total += (float)mTiming[i]; in doInBackground()324 total /= mTiming.length; in doInBackground()340 private long mTiming[] = new long[50]; field in CameraPreviewActivity
109 private long mTiming[] = new long[50]; field in RsYuv