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Searched refs:mTransitionCmdBuffers (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DVulkanManager.cpp203 mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[0], 0); in getBackbufferSurface()
209 mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[0], &info); in getBackbufferSurface()
211 mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[0], srcStageMask, dstStageMask, 0, in getBackbufferSurface()
214 mEndCommandBuffer(backbuffer->mTransitionCmdBuffers[0]); in getBackbufferSurface()
226 submitInfo.pCommandBuffers = &backbuffer->mTransitionCmdBuffers[0]; in getBackbufferSurface()
254 surface->mBackbuffers[i].mTransitionCmdBuffers); in destroyBuffers()
359 surface->mBackbuffers[i].mTransitionCmdBuffers); in createBuffers()
641 mResetCommandBuffer(backbuffer->mTransitionCmdBuffers[1], 0); in swapBuffers()
646 mBeginCommandBuffer(backbuffer->mTransitionCmdBuffers[1], &info); in swapBuffers()
647 mCmdPipelineBarrier(backbuffer->mTransitionCmdBuffers[1], srcStageMask, dstStageMask, 0, in swapBuffers()
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DVulkanManager.h43 VkCommandBuffer mTransitionCmdBuffers[2]; // to transition layout between present and render member