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Searched refs:mXPrecision (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp242 mXPrecision = xPrecision; in initialize()
262 mXPrecision = other->mXPrecision; in copyFrom()
347 mXPrecision *= scaleFactor; in scale()
442 mXPrecision = parcel->readFloat(); in readFromParcel()
491 parcel->writeFloat(mXPrecision); in writeToParcel()
/frameworks/native/include/input/
DInput.h411 inline float getXPrecision() const { return mXPrecision; } in getXPrecision()
620 float mXPrecision; variable
/frameworks/native/services/inputflinger/
DInputReader.cpp2501 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); in dump()
2534 mXPrecision = 1.0f; in configure()
2542 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; in configure()
2784 mXPrecision, mYPrecision, downTime); in sync()
2793 mXPrecision, mYPrecision, downTime); in sync()
2805 mXPrecision, mYPrecision, downTime); in sync()
2819 mXPrecision, mYPrecision, downTime); in sync()
2832 mXPrecision, mYPrecision, downTime); in sync()
3045 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision); in dump()
3513 mXPrecision = 1.0f / mXScale; in configureSurface()
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DInputReader.h1169 float mXPrecision; variable
1506 float mXPrecision; variable