Searched refs:modelMemory (Results 1 – 6 of 6) sorted by relevance
/frameworks/av/soundtrigger/ |
D | ISoundTrigger.cpp | 53 status_t loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 56 if (modelMemory == 0 || handle == NULL) { in loadSoundModel() 61 data.writeStrongBinder(IInterface::asBinder(modelMemory)); in loadSoundModel() 134 sp<IMemory> modelMemory = interface_cast<IMemory>( in onTransact() local 137 status_t status = loadSoundModel(modelMemory, &handle); in onTransact()
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D | SoundTrigger.cpp | 152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 160 return mISoundTrigger->loadSoundModel(modelMemory, handle); in loadSoundModel()
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/frameworks/av/services/soundtrigger/ |
D | SoundTriggerHwService.cpp | 565 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 573 if (modelMemory == 0 || modelMemory->pointer() == NULL) { in loadSoundModel() 578 (struct sound_trigger_sound_model *)modelMemory->pointer(); in loadSoundModel() 589 modelMemory->size() < sound_model->data_offset || in loadSoundModel() 590 sound_model->data_size > (modelMemory->size() - sound_model->data_offset)) { in loadSoundModel() 964 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, in loadSoundModel() argument 976 return module->loadSoundModel(modelMemory, this, handle); in loadSoundModel()
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D | SoundTriggerHwService.h | 116 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory, 166 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
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/frameworks/av/include/soundtrigger/ |
D | ISoundTrigger.h | 35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
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D | SoundTrigger.h | 48 status_t loadSoundModel(const sp<IMemory>& modelMemory,
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