Searched refs:nativeDrawGLFunctor (Results 1 – 1 of 1) sorted by relevance
92 public void invokeDrawGlFunctor(View containerView, long nativeDrawGLFunctor, in invokeDrawGlFunctor() argument94 ViewRootImpl.invokeFunctor(nativeDrawGLFunctor, waitForCompletion); in invokeDrawGlFunctor()107 public void callDrawGlFunction(Canvas canvas, long nativeDrawGLFunctor) { in callDrawGlFunction() argument113 ((DisplayListCanvas) canvas).drawGLFunctor2(nativeDrawGLFunctor, null); in callDrawGlFunction()128 public void callDrawGlFunction(@NonNull Canvas canvas, long nativeDrawGLFunctor, in callDrawGlFunction() argument135 ((DisplayListCanvas) canvas).drawGLFunctor2(nativeDrawGLFunctor, releasedRunnable); in callDrawGlFunction()144 public void detachDrawGlFunctor(View containerView, long nativeDrawGLFunctor) { in detachDrawGlFunctor() argument146 if (nativeDrawGLFunctor != 0 && viewRootImpl != null) { in detachDrawGlFunctor()147 viewRootImpl.detachFunctor(nativeDrawGLFunctor); in detachDrawGlFunctor()