Searched refs:numLevels (Results 1 – 4 of 4) sorted by relevance
374 public static int getState(int level, int numLevels, boolean cutOut) { in getState() argument376 | (numLevels << NUM_LEVEL_SHIFT) in getState()380 public static int getCarrierChangeState(int numLevels) { in getCarrierChangeState() argument381 return (STATE_CARRIER_CHANGE << STATE_SHIFT) | (numLevels << NUM_LEVEL_SHIFT); in getCarrierChangeState()384 public static int getEmptyState(int numLevels) { in getEmptyState() argument385 return (STATE_EMPTY << STATE_SHIFT) | (numLevels << NUM_LEVEL_SHIFT); in getEmptyState()388 public static int getAirplaneModeState(int numLevels) { in getAirplaneModeState() argument389 return (STATE_AIRPLANE << STATE_SHIFT) | (numLevels << NUM_LEVEL_SHIFT); in getAirplaneModeState()
237 int numLevels = MAX_DEPTH - MIN_DEPTH + 1; in computeDiskRadius() local238 diskRadiusArray = new float[numLevels]; in computeDiskRadius()
401 static GLsizei dataSizePalette4(int numLevels, int width, int height, int format) in dataSizePalette4() argument434 for (int i=0 ; i< numLevels ; i++) { in dataSizePalette4()1137 const int numLevels = level<0 ? -level : 1; in glCompressedTexImage2D() local1139 if (dataSizePalette4(numLevels, width, height, format) > imageSize) { in glCompressedTexImage2D()1144 for (int i=0 ; i<numLevels ; i++) { in glCompressedTexImage2D()
1783 public static int calculateSignalLevel(int rssi, int numLevels) {1787 return numLevels - 1;1790 float outputRange = (numLevels - 1);