Searched refs:orthoMatrix (Results 1 – 4 of 4) sorted by relevance
164 mRenderTarget.orthoMatrix.loadOrtho(width, height); in setViewport()218 mRenderState.render(glop, mRenderTarget.orthoMatrix); in drawRects()235 mRenderState.render(glop, mRenderTarget.orthoMatrix); in setupStencilQuads()347 mRenderState.render(glop, mRenderTarget.orthoMatrix); in renderGlopImpl()
143 Matrix4 orthoMatrix; member
107 void render(const Glop& glop, const Matrix4& orthoMatrix);
260 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { in render() argument277 fill.program->set(orthoMatrix, in render()