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Searched refs:outputIndex (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/libaudioprocessing/
DAudioResampler.cpp64 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
67 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
346 size_t outputIndex = 0; in resampleStereo16() local
353 while (outputIndex < outputSampleCount) { in resampleStereo16()
378 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction); in resampleStereo16()
379 out[outputIndex++] += vr * Interp(mX0R, in[1], phaseFraction); in resampleStereo16()
381 if (outputIndex == outputSampleCount) { in resampleStereo16()
396 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, in resampleStereo16()
401 while (outputIndex < outputSampleCount && inputIndex < mBuffer.frameCount) { in resampleStereo16()
402 out[outputIndex++] += vl * Interp(in[inputIndex*2-2], in resampleStereo16()
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DAudioResamplerCubic.cpp62 size_t outputIndex = 0; in resampleStereo16() local
77 while (outputIndex < outputSampleCount) { in resampleStereo16()
82 out[outputIndex++] += vl * interp(&left, x); in resampleStereo16()
83 out[outputIndex++] += vr * interp(&right, x); in resampleStereo16()
117 return outputIndex / 2 /* channels for stereo */; in resampleStereo16()
129 size_t outputIndex = 0; in resampleMono16() local
144 while (outputIndex < outputSampleCount) { in resampleMono16()
151 out[outputIndex++] += vl * sample; in resampleMono16()
152 out[outputIndex++] += vr * sample; in resampleMono16()
184 return outputIndex; in resampleMono16()
DAudioResamplerDyn.cpp508 size_t outputIndex = 0; in resample() local
527 while (outputIndex < outputSampleCount) { in resample()
574 while (CC_LIKELY(outputIndex < outputSampleCount)) { in resample()
586 &out[outputIndex], in resample()
591 outputIndex += OUTPUT_CHANNELS; in resample()
624 return outputIndex / OUTPUT_CHANNELS; in resample()
DAudioResamplerSinc.cpp304 size_t outputIndex = 0; in resample() local
308 while (outputIndex < outputSampleCount) { in resample()
342 while (CC_LIKELY(outputIndex < outputSampleCount)) { in resample()
343 filterCoefficient<CHANNELS>(&out[outputIndex], phaseFraction, impulse, vRL); in resample()
344 outputIndex += 2; in resample()
368 return outputIndex / CHANNELS; in resample()
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videoproc/
DBackDropperFilter.java715 int outputIndex = mPingPong ? 1 : 0; in process() local
760 copyShaderProgram.process(mMask, mMaskVerify[outputIndex]); in process()
772 mMaskVerifyProgram.process(maskVerifyInputs, mMaskVerify[outputIndex]); in process()
773 mMaskVerify[outputIndex].generateMipMap(); in process()
774 mMaskVerify[outputIndex].setTextureParameter(GLES20.GL_TEXTURE_MIN_FILTER, in process()
781 copyShaderProgram.process(mMaskVerify[outputIndex], mMaskAverage); in process()
813 mBgUpdateMeanProgram.process(meanUpdateInputs, mBgMean[outputIndex]); in process()
814 mBgMean[outputIndex].generateMipMap(); in process()
815 mBgMean[outputIndex].setTextureParameter(GLES20.GL_TEXTURE_MIN_FILTER, in process()
821 mBgUpdateVarianceProgram.process(varianceUpdateInputs, mBgVariance[outputIndex]); in process()
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