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Searched refs:pathHeight (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DPathCache.cpp130 const float pathHeight = std::max(bounds.height(), 1.0f); in computePathBounds() local
138 height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5); in computePathBounds()