Searched refs:pinImages (Results 1 – 8 of 8) sorted by relevance
90 bool pinImages(std::vector<SkImage*>& mutableImages) { in pinImages() function91 return mRenderPipeline->pinImages(mutableImages); in pinImages()93 bool pinImages(LsaVector<sk_sp<Bitmap>>& images) { in pinImages() function94 return mRenderPipeline->pinImages(images); in pinImages()
75 virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;76 virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0;
58 bool pinImages(std::vector<SkImage*>& mutableImages) override { return false; } in pinImages() function59 bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override;
235 bool OpenGLPipeline::pinImages(LsaVector<sk_sp<Bitmap>>& images) { in pinImages() function in android::uirenderer::renderthread::OpenGLPipeline
37 bool pinImages(std::vector<SkImage*>& mutableImages) override;38 bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override { return false; } in pinImages() function
57 if (info.prepareTextures && !info.canvasContext.pinImages(mMutableImages)) { in prepareListAndChildren()
54 bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) { in pinImages() function in android::uirenderer::skiapipeline::SkiaPipeline
110 info.prepareTextures = info.canvasContext.pinImages(bitmapResources); in prepareListAndChildren()