Searched refs:pixelU (Results 1 – 1 of 1) sorted by relevance
473 float pixelU = uv.x * sourceW; in sample_LOD_LinearPixel() local475 int iPixelU = floor(pixelU); in sample_LOD_LinearPixel()477 float fracU = pixelU - iPixelU; in sample_LOD_LinearPixel()