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Searched refs:projectionChange (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.cpp488 ProjectionChange* projectionChange(dispChange->mutable_projection()); in addDisplayProjectionLocked() local
489 projectionChange->set_orientation(orientation); in addDisplayProjectionLocked()
490 Rectangle* viewportRect(projectionChange->mutable_viewport()); in addDisplayProjectionLocked()
492 Rectangle* frameRect(projectionChange->mutable_frame()); in addDisplayProjectionLocked()