Home
last modified time | relevance | path

Searched refs:projectionMatrix (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DProgram.cpp153 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, in set() argument
155 if (projectionMatrix != mProjection || offset != mOffset) { in set()
157 glUniformMatrix4fv(projection, 1, GL_FALSE, &projectionMatrix.data[0]); in set()
159 mat4 p(projectionMatrix); in set()
168 mProjection = projectionMatrix; in set()
DProgram.h388 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
/frameworks/native/libs/math/include/math/
Dmat4.h291 static CONSTEXPR TVec3<A> project(const TMat44& projectionMatrix, TVec3<A> vertice) { in project() argument
292 TVec4<A> r = projectionMatrix * TVec4<A>{ vertice, 1 }; in project()
297 static CONSTEXPR TVec4<A> project(const TMat44& projectionMatrix, TVec4<A> vertice) { in project() argument
298 vertice = projectionMatrix * vertice; in project()