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Searched refs:projectionReceiveIndex (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaDisplayList.h42 SkiaDisplayList() { SkASSERT(projectionReceiveIndex == -1); } in SkiaDisplayList()
DSkiaDisplayList.cpp111 projectionReceiveIndex = -1; in reset()
DSkiaRecordingCanvas.cpp110 mDisplayList->projectionReceiveIndex = mDisplayList->mChildNodes.size() - 1; in drawRenderNode()
/frameworks/base/libs/hwui/
DDisplayList.h98 int projectionReceiveIndex; variable
DDisplayList.cpp35 : projectionReceiveIndex(-1) in DisplayList()
DRenderNode.h118 return mDisplayList && mDisplayList->projectionReceiveIndex >= 0; in hasProjectionReceiver()
DRenderNode.cpp528 const bool isProjectionReceiver = mDisplayList->projectionReceiveIndex >= 0; in computeOrderingImpl()
DFrameBuilder.cpp530 && displayList.projectionReceiveIndex >= 0 in deferNodeOps()
531 && static_cast<int>(opIndex) == displayList.projectionReceiveIndex)) { in deferNodeOps()
DRecordingCanvas.cpp600 mDisplayList->projectionReceiveIndex = opIndex; in drawRenderNode()
/frameworks/base/libs/hwui/tests/unit/
DRecordingCanvasTests.cpp611 EXPECT_EQ(-1, dl->projectionReceiveIndex) in OPENGL_PIPELINE_TEST()
628 EXPECT_EQ(1, dl->projectionReceiveIndex) in OPENGL_PIPELINE_TEST()