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Searched refs:projectionTransform (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp535 const mat4* projectionTransform = nullptr; in computeOrderingImpl() local
543 projectionTransform = &mat4::identity(); in computeOrderingImpl()
550 projectionTransform = &localTransformFromProjectionSurface; in computeOrderingImpl()
552 child->computeOrderingImpl(childOp, projectionChildren, projectionTransform); in computeOrderingImpl()