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Searched refs:regions (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/tests/common/scenes/
DSaveLayer2Animation.cpp39 int regions = 20; in createContent() local
40 int smallRectHeight = (bounds.height()/regions); in createContent()
50 for (int i = 0; i < regions; i++, top += smallRectHeight) { in createContent()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/
DSaveLayerInterleaveActivity.java60 int regions = 20; in onCreate()
61 int smallRectHeight = (bounds.height()/regions); in onCreate()
70 for (int i = 0; i < regions; i++, top += smallRectHeight) { in onCreate()
/frameworks/base/libs/hwui/
DDisplayList.cpp44 , regions(stdAllocator) in DisplayList()
83 regions.clear(); in cleanupResources()
DDisplayList.h150 LsaVector<std::unique_ptr<const SkRegion>> regions; variable
DRecordingCanvas.h279 mDisplayList->regions.push_back(std::move(copy)); in refRegion()
/frameworks/rs/tests/java_api/SSHealingBrush/src/rs/example/android/com/healingbrush/
DMainActivity.java221 protected Void doInBackground(Void... regions) { in doInBackground() argument
313 protected String doInBackground(Region... regions) { in doInBackground() argument
314 d = regions[0].findMatch(mFindRegion, mRs, mDisplayedImage); in doInBackground()
320 regions[0].heal(mHealingScript, mRs, mImage2, mImage2); in doInBackground()
/frameworks/rs/tests/java_api/HealingBrush/src/rs/example/android/com/healingbrush/
DMainActivity.java221 protected Void doInBackground(Void... regions) { in doInBackground() argument
315 protected String doInBackground(Region... regions) { in doInBackground() argument
316 d = regions[0].findMatch(mFindRegion, mRs, mDisplayedImage); in doInBackground()
322 regions[0].heal(mHealingScript, mRs, mImage2, mImage2); in doInBackground()
/frameworks/rs/script_api/include/
Drs_for_each.rsh42 RS_FOR_EACH_STRATEGY_SERIAL = 0, // Prefer contiguous memory regions.
45 RS_FOR_EACH_STRATEGY_TILE_SMALL = 3, // Prefer processing small rectangular regions.
46 RS_FOR_EACH_STRATEGY_TILE_MEDIUM = 4, // Prefer processing medium rectangular regions.
47 RS_FOR_EACH_STRATEGY_TILE_LARGE = 5 // Prefer processing large rectangular regions.
/frameworks/native/libs/hwc2on1adapter/
DHWC2On1Adapter.cpp2041 std::string regions; in regionStrings() local
2042 regions += " Visible Region"; in regionStrings()
2043 regions.resize(40, ' '); in regionStrings()
2044 regions += "Surface Damage\n"; in regionStrings()
2062 regions += line; in regionStrings()
2065 return regions; in regionStrings()
/frameworks/native/vulkan/libvulkan/
Dswapchain.cpp1332 const VkPresentRegionKHR* regions = in QueuePresentKHR() local
1346 (regions && !swapchain.mailbox_mode) ? &regions[sc] : nullptr; in QueuePresentKHR()
/frameworks/native/vulkan/api/
Dvulkan.api3126 … /// Sparse resources support: GPU can safely access non-resident regions of a resource, al…
6064 regions := pRegions[0:regionCount]
6066 region := regions[i]
6090 regions := pRegions[0:regionCount]
6092 region := regions[i]
6117 regions := pRegions[0:regionCount]
6119 region := regions[i]
6142 regions := pRegions[0:regionCount]
6144 region := regions[i]
6167 regions := pRegions[0:regionCount]
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