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Searched refs:releasedFrames (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioRecord.cpp1130 size_t releasedFrames = readSize / mFrameSize; in processAudioBuffer() local
1131 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
1132 mRemainingFrames -= releasedFrames; in processAudioBuffer()
1133 if (misalignment >= releasedFrames) { in processAudioBuffer()
1134 misalignment -= releasedFrames; in processAudioBuffer()
1140 readFrames += releasedFrames; in processAudioBuffer()
DAudioTrack.cpp2161 size_t releasedFrames = writtenSize / mFrameSize; in processAudioBuffer() local
2162 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
2163 mRemainingFrames -= releasedFrames; in processAudioBuffer()
2164 if (misalignment >= releasedFrames) { in processAudioBuffer()
2165 misalignment -= releasedFrames; in processAudioBuffer()
2171 writtenFrames += releasedFrames; in processAudioBuffer()