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Searched refs:renderGlop (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DBakedOpRenderer.h80 void renderGlop(const BakedOpState& state, const Glop& glop) { in renderGlop() function
81 renderGlop(&state.computedState.clippedBounds, in renderGlop()
87 void renderGlop(const Rect* dirtyBounds, const ClipBase* clip, const Glop& glop) { in renderGlop() function
DBakedOpDispatcher.cpp84 renderer.renderGlop(nullptr, clip, glop); in onMergedBitmapOps()
188 renderer.renderGlop(nullptr, clip, glop); in onMergedPatchOps()
251 renderer.renderGlop(&shadowBounds, clipState, glop); in renderTextShadow()
356 renderer.renderGlop(state, glop); in renderVertexBuffer()
381 renderer.renderGlop(state, glop); in renderPathTexture()
435 renderer.renderGlop(state, glop); in onBitmapOp()
501 renderer.renderGlop(state, glop); in onBitmapMeshOp()
526 renderer.renderGlop(state, glop); in onBitmapRectOp()
542 renderer.renderGlop(state, glop); in onColorOp()
604 renderer.renderGlop(state, glop); in onPatchOp()
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DBakedOpRenderer.cpp153 renderGlop(nullptr, &overdrawClip, glop); in endFrame()
DFontRenderer.cpp76 renderer->renderGlop(nullptr, clip, glop); in draw()