Searched refs:renderLayers (Results 1 – 7 of 7) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 69 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
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D | OpenGLPipeline.h | 52 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
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D | OpenGLPipeline.cpp | 185 void OpenGLPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers() function in android::uirenderer::renderthread::OpenGLPipeline
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D | CanvasContext.cpp | 561 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaPipeline.h | 41 void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
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D | SkiaPipeline.cpp | 72 void SkiaPipeline::renderLayers(const FrameBuilder::LightGeometry& lightGeometry, in renderLayers() function in android::uirenderer::skiapipeline::SkiaPipeline
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/frameworks/base/libs/hwui/tests/unit/ |
D | SkiaPipelineTests.cpp | 138 pipeline->renderLayers(lightGeometry, &layerUpdateQueue, opaque, lightInfo); in RENDERTHREAD_SKIA_PIPELINE_TEST()
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