Home
last modified time | relevance | path

Searched refs:requiresFilter (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLReadback.cpp194 bool requiresFilter; in copyTextureInto() local
212 requiresFilter = srcRect.getWidth() != (float) destWidth in copyTextureInto()
215 requiresFilter = sourceTexture.width() != (uint32_t) destWidth in copyTextureInto()
222 .setFillExternalTexture(sourceTexture, croppedTexTransform, requiresFilter) in copyTextureInto()
DGlopBuilder.h79 bool requiresFilter);
DGlopBuilder.cpp460 bool requiresFilter) { in setFillExternalTexture() argument
464 GLenum filter = requiresFilter ? GL_LINEAR : GL_NEAREST; in setFillExternalTexture()