Searched refs:restoreTo (Results 1 – 9 of 9) sorted by relevance
56 int restoreTo = transformCanvas(thisVG, canvas, child); in drawChild() local58 canvas.restoreToCount(restoreTo); in drawChild()109 final int restoreTo = canvas.save(); in transformCanvas() local154 return restoreTo; in transformCanvas()
127 final int restoreTo = canvas.save(); in dispatchDraw() local136 canvas.restoreToCount(restoreTo); in dispatchDraw()
443 int restoreTo = mCanvasState.save(SaveFlags::MatrixClip); in deferShadow() local467 mCanvasState.restoreToCount(restoreTo); in deferShadow()493 int restoreTo = mCanvasState.save(SaveFlags::MatrixClip); in deferProjectedChildren() local500 mCanvasState.restoreToCount(restoreTo); in deferProjectedChildren()
639 int restoreTo = canvas.saveLayerAlpha(l, t, child.getWidth(), child.getHeight(), alpha, in drawChild() local642 canvas.restoreToCount(restoreTo); in drawChild()
233 canvasDelegate.restoreTo(saveCount); in nRestoreToCount()
748 protected void restoreTo(int saveCount) { in restoreTo() method in BaseCanvas_Delegate749 mSnapshot = mSnapshot.restoreTo(saveCount); in restoreTo()
377 public GcSnapshot restoreTo(int saveCount) { in restoreTo() method in GcSnapshot
1168 int restoreTo = canvas.save(SaveFlags::MatrixClip); in RENDERTHREAD_OPENGL_PIPELINE_TEST() local1175 canvas.restoreToCount(restoreTo); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
18868 int restoreTo = -1;18870 restoreTo = canvas.save();18881 restoreTo = canvas.save();19017 if (restoreTo >= 0) {19018 canvas.restoreToCount(restoreTo);