Searched refs:scrimAlpha (Results 1 – 1 of 1) sorted by relevance
1207 final float scrimAlpha = lp.mBehavior.getScrimOpacity(this, child); in drawChild() local1208 if (scrimAlpha > 0f) { in drawChild()1213 mScrimPaint.setAlpha(MathUtils.clamp(Math.round(255 * scrimAlpha), 0, 255)); in drawChild()