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Searched refs:setFillTexturePaint (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DGlopBuilder.h65 GlopBuilder& setFillTexturePaint(Texture& texture, const int textureFillFlags,
DBakedOpDispatcher.cpp78 .setFillTexturePaint(*texture, textureFillFlags, firstState.op->paint, firstState.alpha) in onMergedBitmapOps()
182 .setFillTexturePaint(*texture, textureFillFlags, firstOp.paint, firstState.alpha) in onMergedPatchOps()
431 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha) in onBitmapOp()
497 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha) in onBitmapMeshOp()
522 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha) in onBitmapRectOp()
599 .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha) in onPatchOp()
DGlopBuilder.cpp305 GlopBuilder& GlopBuilder::setFillTexturePaint(Texture& texture, in setFillTexturePaint() function in android::uirenderer::GlopBuilder
DFontRenderer.cpp70 .setFillTexturePaint(texture.getTexture(), textureFillFlags, paint, bakedState->alpha) in draw()