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Searched refs:skiaShaderData (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DGlopBuilderTests.cpp45 EXPECT_EQ(expectedFill.skiaShaderData.skiaShaderType, builtFill.skiaShaderData.skiaShaderType); in expectFillEq()
113 glop->fill.skiaShaderData.skiaShaderType = kNone_SkiaShaderType; in blackUnitQuadGlop()
/frameworks/base/libs/hwui/
DGlop.h138 SkiaShaderData skiaShaderData; member
DGlopBuilder.cpp630 mOutGlop->fill.skiaShaderData.skiaShaderType = kNone_SkiaShaderType; in build()
642 &textureUnit, &mDescription, &(mOutGlop->fill.skiaShaderData)); in build()
685 ALOGD_IF(fill.skiaShaderData.skiaShaderType, " shader type %d", in dump()
686 fill.skiaShaderData.skiaShaderType); in dump()
/frameworks/base/libs/hwui/renderstate/
DRenderState.cpp365 SkiaShader::apply(*mCaches, fill.skiaShaderData, mViewportWidth, mViewportHeight); in render()
368 Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ? in render()
369 fill.skiaShaderData.bitmapData.bitmapTexture : nullptr; in render()