Searched refs:speedY (Results 1 – 3 of 3) sorted by relevance
84 float speedY = 3.0f; in run() local101 if (y + 20.0f + speedY >= mSurface.getHeight() || y + speedY <= 0.0f) { in run()102 speedY = -speedY; in run()106 y += speedY; in run()
87 float speedY = 3.0f; in run() local104 if (y + 20.0f + speedY >= mView.getHeight() || y + speedY <= 0.0f) { in run()105 speedY = -speedY; in run()109 y += speedY; in run()
124 float speedY = 3.0f; in run() local141 if (y + 20.0f + speedY >= mHeight || y + speedY <= 0.0f) { in run()142 speedY = -speedY; in run()146 y += speedY; in run()