Searched refs:stateClock (Results 1 – 1 of 1) sorted by relevance
28 int stateClock; variable40 uint32_t testNum = stateClock >> 2; in doTest()41 int texSize = ((stateClock >> 1) & 0x1) + 1; in doTest()69 stateClock = 0; in Java_com_android_glperf_GLPerfLib_init()93 if (stateClock > 0 && ((stateClock & 1) == 0)) { in Java_com_android_glperf_GLPerfLib_step()97 stateClock++; in Java_com_android_glperf_GLPerfLib_step()