Searched refs:stateUpdates (Results 1 – 2 of 2) sorted by relevance
51 void saveTransaction(const Vector<ComposerState>& stateUpdates,112 void addTransactionLocked(Increment* increment, const Vector<ComposerState>& stateUpdates,
396 const Vector<ComposerState>& stateUpdates, in addTransactionLocked() argument403 for (const auto& compState: stateUpdates) { in addTransactionLocked()519 void SurfaceInterceptor::saveTransaction(const Vector<ComposerState>& stateUpdates, in saveTransaction() argument523 if (!mEnabled || (stateUpdates.size() <= 0 && changedDisplays.size() <= 0)) { in saveTransaction()528 addTransactionLocked(createTraceIncrementLocked(), stateUpdates, displays, changedDisplays, in saveTransaction()