Searched refs:subtractSelf (Results 1 – 7 of 7) sorted by relevance
68 Region& subtractSelf(const Rect& rhs);74 Region& subtractSelf(const Region& rhs);93 Region& subtractSelf(const Region& rhs, int dx, int dy);208 return subtractSelf(rhs);
258 visibleRegion.subtractSelf(aboveOpaqueLayers); in setVisibleRegions()
294 Region& Region::subtractSelf(const Rect& r) { in subtractSelf() function in android::Region314 Region& Region::subtractSelf(const Region& rhs) { in subtractSelf() function in android::Region385 Region& Region::subtractSelf(const Region& rhs, int dx, int dy) { in subtractSelf() function in android::Region
53 offscreenBuffer->region.subtractSelf(android::Rect(repaintRect.left, repaintRect.top, in startRepaintLayer()
1379 hw->undefinedRegion.subtractSelf(tr.transform(opaqueRegion)); in rebuildLayerStacks()2011 visibleRegion.subtractSelf(aboveOpaqueLayers); in computeVisibleRegions()2039 dirty.subtractSelf(aboveOpaqueLayers); in computeVisibleRegions()
1675 displayDevice->undefinedRegion.subtractSelf( in rebuildLayerStacks()2329 visibleRegion.subtractSelf(aboveOpaqueLayers); in computeVisibleRegions()2357 dirty.subtractSelf(aboveOpaqueLayers); in computeVisibleRegions()
956 clearReg.subtractSelf(Rect(xc, yc, xc+frame.trimWidth, yc+frame.trimHeight)); in playAnimation()