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Searched refs:swapCompletedTime (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp293 if (swapA.swapCompletedTime - swapB.swapCompletedTime > frameInterval * 3) { in isSwapChainStuffed()
435 swap.swapCompletedTime = systemTime(CLOCK_MONOTONIC); in draw()
DCanvasContext.h229 nsecs_t swapCompletedTime; member