Searched refs:targetAmount (Results 1 – 2 of 2) sorted by relevance
649 float targetAmount = 0.0f; in setVisibleState() local652 targetAmount = 1.0f; in setVisibleState()656 if (targetAmount != currentAmount) { in setVisibleState()658 currentAmount, targetAmount); in setVisibleState()672 targetAmount = visibleState == STATE_ICON ? 2.0f : 0.0f; in setVisibleState()675 targetAmount = 1.0f; in setVisibleState()679 if (targetAmount != currentAmount) { in setVisibleState()681 currentAmount, targetAmount); in setVisibleState()
465 public void animateOverScrollToAmount(float targetAmount, final boolean onTop, in animateOverScrollToAmount() argument468 if (targetAmount == startOverScrollAmount) { in animateOverScrollToAmount()473 targetAmount); in animateOverScrollToAmount()