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Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1264 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local
1266 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1269 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1271 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked()
1287 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1328 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local
1331 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1334 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1341 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1374 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
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DInputDispatcher.h545 int32_t targetFlags; member
556 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
560 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget()
564 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit()
967 int32_t targetFlags; member
983 int32_t targetFlags, BitSet32 pointerIds);
1049 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);