Home
last modified time | relevance | path

Searched refs:textGamma (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DGammaFontRenderer.cpp29 const float gamma = 1.0f / Properties::textGamma; in GammaFontRenderer()
DProperties.cpp39 float Properties::textGamma = DEFAULT_TEXT_GAMMA; member in android::uirenderer::Properties
150 textGamma = property_get_float(PROPERTY_TEXT_GAMMA, DEFAULT_TEXT_GAMMA); in load()
DProperties.h282 static float textGamma; variable
DProgramCache.cpp699 … shader.appendFormat(gFS_Gamma_Preamble, Properties::textGamma, 1.0f / Properties::textGamma); in generateFragmentShader()