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/frameworks/native/opengl/libagl/
Dtexture.cpp633 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; in texParameterx() local
638 textureObject->wraps = param; in texParameterx()
646 textureObject->wrapt = param; in texParameterx()
658 textureObject->min_filter = param; in texParameterx()
666 textureObject->mag_filter = param; in texParameterx()
672 textureObject->generate_mipmap = param; in texParameterx()
711 EGLTextureObject* textureObject = u.texture; in drawTexxOESImp() local
712 const GLint Ucr = textureObject->crop_rect[0] << 16; in drawTexxOESImp()
713 const GLint Vcr = textureObject->crop_rect[1] << 16; in drawTexxOESImp()
714 const GLint Wcr = textureObject->crop_rect[2] << 16; in drawTexxOESImp()
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