Searched refs:textures_base (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 777 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 800 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 802 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 810 if (textures_base) { in android_glDeleteTextures__I_3II() 811 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1298 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1321 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1323 textures = textures_base + offset; in android_glGenTextures__I_3II() 1331 if (textures_base) { in android_glGenTextures__I_3II() 1332 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
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D | android_opengl_GLES20.cpp | 1209 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 1232 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 1234 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 1242 if (textures_base) { in android_glDeleteTextures__I_3II() 1243 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1782 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1805 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1807 textures = textures_base + offset; in android_glGenTextures__I_3II() 1815 if (textures_base) { in android_glGenTextures__I_3II() 1816 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
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D | com_google_android_gles_jni_GLImpl.cpp | 586 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 609 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 611 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 619 if (textures_base) { in android_glDeleteTextures__I_3II() 620 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1163 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1186 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1188 textures = textures_base + offset; in android_glGenTextures__I_3II() 1196 if (textures_base) { in android_glGenTextures__I_3II() 1197 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
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