Searched refs:timeLord (Results 1 – 4 of 4) sorted by relevance
144 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord())) in CanvasContext()278 nsecs_t frameInterval = mRenderThread.timeLord().frameIntervalNanos(); in isSwapChainStuffed()352 nsecs_t latestVsync = mRenderThread.timeLord().latestVsync(); in prepareTree()363 } else if (vsyncDelta >= mRenderThread.timeLord().frameIntervalNanos() * 3 in prepareTree()372 mLastDropVsync = mRenderThread.timeLord().latestVsync(); in prepareTree()436 swap.vsyncTime = mRenderThread.timeLord().latestVsync(); in draw()509 nsecs_t vsync = mRenderThread.timeLord().computeFrameTimeNanos(); in prepareAndDraw()
94 TimeLord& timeLord() { return mTimeLord; } in timeLord() function
118 mRenderThread->timeLord().vsyncReceived(vsync); in syncFrameState()
652 nsecs_t lastVsync = renderThread->timeLord().latestVsync(); in prepareToDraw()653 nsecs_t estimatedNextVsync = lastVsync + renderThread->timeLord().frameIntervalNanos(); in prepareToDraw()