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Searched refs:transactionFlags (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger_hwc1.cpp1115 uint32_t transactionFlags = peekTransactionFlags(); in handleMessageTransaction() local
1116 if (transactionFlags) { in handleMessageTransaction()
1117 handleTransaction(transactionFlags); in handleMessageTransaction()
1567 void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) in handleTransaction() argument
1587 transactionFlags = getTransactionFlags(eTransactionMask); in handleTransaction()
1588 handleTransactionLocked(transactionFlags); in handleTransaction()
1596 void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) in handleTransactionLocked() argument
1608 if (transactionFlags & eTraversalNeeded) { in handleTransactionLocked()
1623 if (transactionFlags & eDisplayTransactionNeeded) { in handleTransactionLocked()
1780 if (transactionFlags & (eTraversalNeeded|eDisplayTransactionNeeded)) { in handleTransactionLocked()
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DSurfaceFlinger.cpp1370 uint32_t transactionFlags = peekTransactionFlags(); in handleMessageTransaction() local
1371 if (transactionFlags) { in handleMessageTransaction()
1372 handleTransaction(transactionFlags); in handleMessageTransaction()
1894 void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) in handleTransaction() argument
1914 transactionFlags = getTransactionFlags(eTransactionMask); in handleTransaction()
1915 handleTransactionLocked(transactionFlags); in handleTransaction()
1923 void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) in handleTransactionLocked() argument
1935 if (transactionFlags & eTraversalNeeded) { in handleTransactionLocked()
1950 if (transactionFlags & eDisplayTransactionNeeded) { in handleTransactionLocked()
2109 if (transactionFlags & (eTraversalNeeded|eDisplayTransactionNeeded)) { in handleTransactionLocked()
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DSurfaceInterceptor.cpp398 const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags) in addTransactionLocked() argument
401 transaction->set_synchronous(transactionFlags & BnSurfaceComposer::eSynchronous); in addTransactionLocked()
402 transaction->set_animation(transactionFlags & BnSurfaceComposer::eAnimation); in addTransactionLocked()
DSurfaceInterceptor.h114 const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags);
DSurfaceFlinger.h349 void handleTransaction(uint32_t transactionFlags);
350 void handleTransactionLocked(uint32_t transactionFlags);
DLayer.h383 uint32_t doTransaction(uint32_t transactionFlags);