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Searched refs:traverseInZOrder (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayerVector.cpp48 void LayerVector::traverseInZOrder(StateSet stateSet, const Visitor& visitor) const { in traverseInZOrder() function in android::LayerVector
56 layer->traverseInZOrder(stateSet, visitor); in traverseInZOrder()
DLayerVector.h50 void traverseInZOrder(StateSet stateSet, const Visitor& visitor) const;
DSurfaceFlinger_hwc1.cpp1184 mDrawingState.traverseInZOrder([&](Layer* layer) { in preComposition()
1288 mDrawingState.traverseInZOrder([&](Layer* layer) { in postComposition()
1366 mDrawingState.traverseInZOrder([&](Layer* layer) { in rebuildLayerStacks()
1599 mCurrentState.traverseInZOrder([](Layer* layer) { in handleTransactionLocked()
1609 mCurrentState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked()
1803 mCurrentState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked()
1857 mDrawingState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked()
1918 mDrawingState.traverseInZOrder([](Layer* layer) { in commitTransaction()
2085 mDrawingState.traverseInZOrder([&](Layer* layer) { in handlePageFlip()
2723 mDrawingState.traverseInZOrder([&](Layer* layer) { in getUniqueLayerName()
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DSurfaceFlinger.cpp1457 mDrawingState.traverseInZOrder([&](Layer* layer) { in preComposition()
1570 mDrawingState.traverseInZOrder([&](Layer* layer) { in postComposition()
1651 mDrawingState.traverseInZOrder([&](Layer* layer) { in rebuildLayerStacks()
1926 mCurrentState.traverseInZOrder([](Layer* layer) { in handleTransactionLocked()
1936 mCurrentState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked()
2132 mCurrentState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked()
2186 mDrawingState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked()
2235 mDrawingState.traverseInZOrder([](Layer* layer) { in commitTransaction()
2404 mDrawingState.traverseInZOrder([&](Layer* layer) { in handlePageFlip()
3063 mDrawingState.traverseInZOrder([&](Layer* layer) { in getUniqueLayerName()
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DLayer.cpp1056 mFlinger->mDrawingState.traverseInZOrder([&](Layer* layer) {
2571 traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* child) {
2634 void Layer::traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor) { function in android::Layer
2643 relative->traverseInZOrder(stateSet, visitor);
2648 relative->traverseInZOrder(stateSet, visitor);
DLayer.h520 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
DSurfaceFlinger.h254 void traverseInZOrder(const LayerVector::Visitor& visitor) const;
DSurfaceInterceptor.cpp83 l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) { in saveExistingSurfacesLocked()