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Searched refs:u2 (Results 1 – 22 of 22) sorted by relevance

/frameworks/compile/mclinker/unittests/
DGraphTest.cpp40 ListDigraph::Node* u2 = graph.addNode(); in TEST_F() local
45 ASSERT_TRUE(u2 == u1->prev); in TEST_F()
48 ASSERT_TRUE(NULL == u2->first_in); in TEST_F()
49 ASSERT_TRUE(NULL == u2->first_out); in TEST_F()
50 ASSERT_TRUE(u3 == u2->prev); in TEST_F()
51 ASSERT_TRUE(u1 == u2->next); in TEST_F()
55 ASSERT_TRUE(u2 == u3->next); in TEST_F()
62 graph.erase(*u2); in TEST_F()
74 ASSERT_TRUE(NULL == u2->first_in); in TEST_F()
75 ASSERT_TRUE(NULL == u2->first_out); in TEST_F()
[all …]
/frameworks/base/libs/hwui/
DPatch.cpp168 float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth; in generateRow() local
172 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount); in generateRow()
188 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad() argument
202 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2); in generateQuad()
212 mUvMapper.map(u1, v1, u2, v2); in generateQuad()
215 TextureVertex::set(vertex++, x2, y1, u2, v1); in generateQuad()
217 TextureVertex::set(vertex++, x2, y2, u2, v2); in generateQuad()
225 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.8f, %.8f", x2, y2, u2, v2); in generateQuad()
DUvMapper.h101 void map(float& u1, float& v1, float& u2, float& v2) const { in map() argument
104 u2 = lerp(mMinU, mMaxU, u2); in map()
DFontRenderer.h152 float x2, float y2, float u2, float v2,
156 float x2, float y2, float u2, float v2,
160 float x2, float y2, float u2, float v2,
DPatch.h65 float u1, float v1, float u2, float v2, uint32_t& quadCount);
DFontRenderer.cpp504 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuadNoClip() argument
511 mCurrentCacheTexture->addQuad(x1, y1, u1, v1, x2, y2, u2, v2, in appendMeshQuadNoClip()
516 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendMeshQuad() argument
524 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendMeshQuad()
539 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, in appendRotatedMeshQuad() argument
542 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); in appendRotatedMeshQuad()
DBakedOpDispatcher.cpp464 float u2 = float(x + 1) / op.meshWidth; in onBitmapMeshOp() local
478 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]); in onBitmapMeshOp()
482 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]); in onBitmapMeshOp()
484 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]); in onBitmapMeshOp()
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
Dconceal.cpp151 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local
167 u2 = prevFrame + size + chrstart; in CopyVopMB()
184 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB()
186 u2 += width_C; in CopyVopMB()
187 oscl_memcpy(u1, u2, B_SIZE); in CopyVopMB()
189 u2 += width_C; in CopyVopMB()
/frameworks/base/libs/hwui/font/
DFont.cpp166 float u2 = glyph->mBitmapMaxU; in drawCachedGlyph() local
171 nPenX + width, nPenY, u2, v2, in drawCachedGlyph()
172 nPenX + width, nPenY - height, u2, v1, in drawCachedGlyph()
195 float u2 = glyph->mBitmapMaxU; in drawCachedGlyphTransformed() local
201 p[1].x(), p[1].y(), u2, v2, in drawCachedGlyphTransformed()
202 p[2].x(), p[2].y(), u2, v1, in drawCachedGlyphTransformed()
261 const float u2 = glyph->mBitmapMaxU; in drawCachedGlyph() local
269 position->y() + destination[1].y(), u2, v2, in drawCachedGlyph()
271 position->y() + destination[2].y(), u2, v1, in drawCachedGlyph()
DCacheTexture.h162 float x2, float y2, float u2, float v2, in addQuad() argument
166 TextureVertex::set(mesh++, x2, y2, u2, v2); in addQuad()
/frameworks/base/libs/hwui/renderstate/
DOffscreenBufferPool.cpp87 const float u2 = r->right * texX; in updateMeshFromRegion() local
91 TextureVertex::set(mesh++, r->right, r->top, u2, v1); in updateMeshFromRegion()
93 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2); in updateMeshFromRegion()
/frameworks/compile/slang/tests/F_union/
Dunion.rs9 static union u2 {
/frameworks/data-binding/compiler/src/test/java/android/databinding/tool/expr/
DExprModelTest.java375 IdentifierExpr u2 = lb.addVariable("u2", User.class.getCanonicalName(), null); in testPostConditionalDependencies() local
403 assertFlags(a, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies()
404 assertFlags(b, a, b, u1, u2, u1Name, u2Name, c, d, u1LastName, u2LastName, e); in testPostConditionalDependencies()
406 assertFlags(abCmp, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies()
412 Expr[] batch = {d, e, u1, u2, u1GetCondD, u2GetCondE, xxPlusU2getCondE, abTernary, in testPostConditionalDependencies()
416 assertExactMatch(firstRead, d, e, u1, u2); in testPostConditionalDependencies()
422 assertFlags(u2, bcTernary.getRequirementFlagIndex(false), in testPostConditionalDependencies()
428 assertFlags(abTernary, a, b, u1, u2, u1Name, u2Name); in testPostConditionalDependencies()
436 assertExactMatch(shouldRead, u2, u1LastName, u2LastName, bcTernary.getIfTrue(), bcTernary); in testPostConditionalDependencies()
438 assertExactMatch(firstRead, u1LastName, u2); in testPostConditionalDependencies()
[all …]
/frameworks/rs/driver/
DrsdGL.h91 float x2, float y2, float z2, float u2, float v2,
DrsdGL.cpp542 float x2, float y2, float z2, float u2, float v2, in rsdGLDrawQuadTexCoords() argument
547 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp854 float x2, float y2, float z2, float u2, float v2, argument
875 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
1036 float x2, float y2, float z2, float u2, float v2, argument
1040 x2, y2, z2, u2, v2,
/frameworks/rs/
DrsFont.cpp99 float u2 = glyph->mBitmapMaxU; in drawCachedGlyph() local
107 nPenX + width, nPenY, 0, u2, v2, in drawCachedGlyph()
108 nPenX + width, nPenY - height, 0, u2, v1, in drawCachedGlyph()
666 float u2, float v2, in appendMeshQuad() argument
695 (*currentPos++) = u2; in appendMeshQuad()
DrsFont.h249 float u2, float v2,
/frameworks/base/services/tests/servicestests/src/com/android/server/pm/
DUserDataPreparerTest.java200 UserInfo u2 = new UserInfo(2, "u2", 0); in testReconcileUsers() local
210 .reconcileUsers(StorageManager.UUID_PRIVATE_INTERNAL, Arrays.asList(u1, u2), in testReconcileUsers()
/frameworks/rs/script_api/
Drs_graphics.spec516 arg: float u2
/frameworks/base/media/tests/contents/media_api/music/
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/frameworks/rs/script_api/include/
Drs_graphics.rsh837 float z2, float u2, float v2, float x3, float y3, float z3, float u3,