Searched refs:useShaderBasedWrap (Results 1 – 3 of 3) sorted by relevance
144 bool useShaderBasedWrap; member200 useShaderBasedWrap = false; in reset()259 if (useShaderBasedWrap) { in key()
726 if (description.useShaderBasedWrap) { in generateFragmentShader()767 if (!description.useShaderBasedWrap) { in generateFragmentShader()
233 description->useShaderBasedWrap = true; in tryStoreBitmap()