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Searched refs:vArray (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/include/media/
DLinearMap.h301 T findU(T v, T *uArray, T *vArray, FindMethod *method, in findU() argument
316 diff = v - vArray[current]; in findU()
332 int32_t vStep = vArray[previous] - vArray[current]; // positive in findU()
/frameworks/av/media/libmedia/include/media/
DLinearMap.h301 T findU(T v, T *uArray, T *vArray, FindMethod *method, in findU() argument
316 diff = v - vArray[current]; in findU()
332 int32_t vStep = vArray[previous] - vArray[current]; // positive in findU()
/frameworks/base/libs/hwui/
DSkiaCanvasProxy.cpp193 const float* vArray = (const float*)vertices->positions(); in onDrawVerticesObject() local
196 mCanvas->drawVertices(vertices->mode(), floatCount, vArray, tArray, cArray, in onDrawVerticesObject()