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Searched refs:vsyncEvent (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp267 nsecs_t vsyncEvent = latestVsyncEvent(mDisplayEventReceiver); in drainDisplayEventQueue() local
268 if (vsyncEvent > 0) { in drainDisplayEventQueue()
270 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) { in drainDisplayEventQueue()
273 nsecs_t runAt = (vsyncEvent + DISPATCH_FRAME_CALLBACKS_DELAY); in drainDisplayEventQueue()
/frameworks/native/cmds/surfacereplayer/replayer/
DReplayer.h75 status_t injectVSyncEvent(const VSyncEvent& vsyncEvent, const std::shared_ptr<Event>& event);