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Searched refs:window_handle (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.h111 int AddWindowSurface(const EGLSurface& surface, WindowHandle* window_handle);
130 int FindSurfaceIdForWindow(const WindowHandle* window_handle);
Dgl_env.cpp206 int GLEnv::AddWindowSurface(const EGLSurface& surface, WindowHandle* window_handle) { in AddWindowSurface() argument
208 surfaces_[id] = SurfaceWindowPair(surface, window_handle); in AddWindowSurface()
262 int GLEnv::FindSurfaceIdForWindow(const WindowHandle* window_handle) { in FindSurfaceIdForWindow() argument
267 if (my_handle && my_handle->Equals(window_handle)) { in FindSurfaceIdForWindow()