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/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp45 static void GetTileCoords(const float* b, float x, float y, float* xt, float* yt) { in GetTileCoords() argument
51 *xt = w0 * b[0] + w1 * b[2] + w2 * b[4] + w3 * b[6]; in GetTileCoords()