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Searched refs:ALLOCATED (Results 1 – 1 of 1) sorted by relevance

/hardware/intel/img/psb_video/src/
Dobject_heap.c38 #define ALLOCATED -2 macro
116 obj->next_free = ALLOCATED; in object_heap_allocate()
135 if (obj->next_free != ALLOCATED) { in object_heap_lookup()
162 if ((obj->next_free == ALLOCATED) || (obj->next_free == SUSPENDED)) { in object_heap_next()
182 ASSERT((obj->next_free == ALLOCATED) || (obj->next_free == SUSPENDED)); in object_heap_free()
199 ASSERT(obj->next_free != ALLOCATED); in object_heap_destroy()
217 ASSERT(obj->next_free == ALLOCATED); in object_heap_suspend_object()
221 obj->next_free = ALLOCATED; in object_heap_suspend_object()